Coffee & Power is the current project of Philip Rosedale, the founder and former CEO of Linden Lab, the company behind Second Life. It’s a crowdsourcing startup that Rosedale founded in 2010 with former Linden Lab colleague Ryan Downe and former Accenture consultant Fred Heiberger. And it’s all about making it easier for people to do small chunks of creative work for one another, and get paid for it. The idea has to components, there is a website where people can post small jobs they need done or are willing to do. And two physical Coffee & Power “workclubs,” in San Francisco and Santa Monica, where members can meet to collaborate or deliver services. These are the “key enabling features” that they copied from Secon Life and that help sellers and buyers find one another, decide who’s trustworthy, and pay for work completed. The first element is rich communications, in the form of profiles, reviews, status updates, and a live public chat space (no 3-D avatars this time). The second is radical transparency, meaning the details of every transaction are available for everyone to see. The third is a virtual currency, called C$ in an echo of Second Life’s Linden Dollars or L$.
Many people don’t realize that more than half of Founder Institute companies start the process without their final idea – and in many cases, without an idea at all. In fact, the first 1/3 of the program is devoted to identifying and refining a meaningful, enduring and defensible startup idea.
In the video below from the very beggining of the program, Adeo Ressi outlines a simple, 5-step method to forming and beggining to evaluate startup ideas. Adeo is a serial entrepreneur, founder of the Founder Institute and TheFunded.com, and is on the board of the X PRIZE Foundation. He also runs the Silicon Valley Founder Institute, and has a second child due any day now congrats Adeo!). (via Founder Institute)
This revolution of open design is already happening. With design companies like Droog starting to believe in this type of concept it will just gain bigger momentum.
When Droog launches its game-changing Design for Download website in the coming months, it will do for design in the 21st century what Ikea did in the 20th—democratize it—in this case by bringing design directly to anyone with an Internet connection, with no international shipping or middlemen required. Just choose and configure your design, download the schematics, and either take them to a nearby fabricator or give it a try yourself. Among the first online offerings will be open-source decorative electrical sockets, tables and chairs made with wood and 3-D printable brackets, and shelves whose composition can be customized using Droog’s new software.
(via Domus:) Droog continues to explore programmatic design issues. The group’s focus has always extended beyond the trends to concentrate on processes, production chains and user applications since it was founded in 1993 by Gijs Bakker and Renny Ramakers. Always conscious of social and market signs and changes, Droog has been analysing goods production methods.
MEET THE PEOPLE THAT MAKE IT HAPPEN
CreativeMornings is powered by a troupe of über talented folks. Each and every month, hosts, videographers, photographers, and helpers come together, in their respective cities, to make the events happen. Meet the driving forces behind CreativeMornings.
Team Berlin just launched (8/2011)
the Ultraviolet video is a bit cheesy but worth watching. Dece Ultraviolet is
the latest attempt by the entertainment industry to distribute its content securely. The basic idea behind UltraViolet is the cloud based digital locker for content and rights licenses. DECE (Digital Entertainment Content Ecosystem) which is a cross-industry consortium of over 50 companies (and growing, Apple and Disney are missing!) committed to make UltraViolet the next generation standard for rich media experience where the users will get the flexibility and user experience they’ve been denied for over a decade now. With UltraViolet, users will be able to download, stream, share and even get copies for use on physical media, basically covering a great deal of the average user needs in terms of interoperability and user experience. BUT that’s solving just half (or less) of the issues. Technical agreement on a common file format is a good start, but the business model side remains an open issue. And history has shown the poor ability of the entertainment industry to be creative in this space.
(via Lift Conference)
• The next generation will see the first presidential candidates with their full adult lives recorded in social media — everything from the embarrassing drunk pictures to their stellar accomplishments.
• The question facing us every day is moving from “Why would I share this?” to “Why would I keep this private?”
• Will society as a whole become more tolerant of people’s faults and inconsistencies?
• Do we moderate our behaviors knowing that our lives can be recorded and searched?