frank's blog

“Gravity’s Migraine” At The Standard | Hollywood

Posted in architecture, art by aldorf on January 12, 2012

Tim Biskup and his most recent installation titled Gravity’s Migraine. The see through cube which sits behind the hotel’s reception desk featured a woman inside the space which brings to the forefront issues of voyeurism and  the lack of privacy.  The core idea behind these installations is how objects can take on an entirely new shape by simply changing their visual perspective. When looking simply at the cube, it’s interesting to note how the lines on the cube’s glass create this fractal look which merge with the layers of blue and white patterns painted within the transparent box; thus, creating new shapes that duplicate Biskup’s style in a three dimensional landscape.

 

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Forever Bicycles :::: New Installation by Ai Weiwei

Posted in architecture, art by aldorf on January 11, 2012

Did You See That?! GIF Psychedelica :::: Awesome ::::

Posted in Animation, art, design by aldorf on January 6, 2012

By Yoshi Sodeoka. His portfolio is packed with visual stimuli. (via todayandtomorrow).

Check out this iphone app.

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Dead Pixel In Google Earth – The Great Work of Helmut Smits

Posted in art, ideas by aldorf on December 10, 2011

I love his work. Helmut Smits (1974) is a multidisciplinary visual artist based in Rotterdam, The Netherlands. Make sure to check out his website.

(Dead Pixel In Google Earth)

(Microphones)

(Photo Tip)

(Paddling Fountain)

Booktwo – Investigate The Future Of Literature And The Publishing Industry

Posted in art, blog, Media by aldorf on December 1, 2011

The book is dead. Long live the book.

Founded in September 2006 by James Bridle, booktwo.org exists to investigate, analyse, catalogue and debate the future of literature and the publishing industry.

Booktwo.org was founded out of a frustration with the failure of trade publishing to engage with new media and technology, a frustration reflected in the first essay: Birth Pangs of a new Literature. Over time, the industry has started to change, but booktwo.org continues to champion and challenge new literary forms and new publishing models.

James Bridle worked in a number of roles within and outside the publishing industry, from publicity and marketing to editorial, and from online strategy to web application development and production. His personal site can be found at shorttermmemoryloss.com.

Astonishing Poetry – Sarah Kay at TED

Posted in art, conference, inspiration, Media by aldorf on December 1, 2011

This TED talk turned her poem into a worldwide sensation. Listen to Sarah Kay’s extraordinary talent.

Sarah Kay’s astonishing poem in hardcover.

Floating Orchestra by Poietic Studio

Posted in Animation, art, Media, music by aldorf on October 15, 2011

The Idea: 19 spheres come to life, as you become a supernatural conductor. Each ball becomes an orchestral instrument that increases in volume as it physically rises. You can create your own soundscape whilst the balls levitate and dance to the music.

This is currently controlled via the touch screen of an iPhone, however, it may soon be naturally controlled with your movement.

Soundtank by Nik Nowak

Posted in art, music by aldorf on September 19, 2011

Berlin based artist Nik Nowak created this mobile soundsystem.

Viva la Love!

Posted in art, inspiration, Quotes Of The Day by aldorf on August 18, 2011

(via ffffound)

Digital Rube Goldberg Processor

Posted in Animation, art, film, internet, Media by aldorf on August 4, 2011

 

The Digital Rube Goldberg Processor is the outcome of a workshop The Product collective gave at the HfG Karlsruhe (Design School). The team was invited to give a 4-day Processing workshop for the communication design students there. Since they understand it is impossible to teach programming to beginners just within 4 days, they decided to focus more on the essential topics behind generative and computational design, to provide a grounded starting point for the students.

Jens explains: We first gave a quick introduction to the processing environment, thematically centered around the actual matter of generative design, namely digital data. Given the fact that any stored data is binary code in the end, it is the encoding and decoding algorithms that make digital data meaningful for us. To create an awareness for that, we came up with the idea of the rube-goldberg-processor (wiki). It is an potentially endless line of sub-processors that transform the same dataset from one state into another. Each group of students had a translate-from-to assignment, e.g. from moving image to sound. To make the steps more comprehensible for observers, the transfer was made in an analog way (camera pointing to monitor, microphone in front of speaker…) In the end, this obvoiusly led to an indecipherable outcome, but on the way, the teams had to negotiate basic “protocols” and concerned themselves with several techniques that are used in computational design.

The Product team provided the first step (image to text) as well as the last step, the flickr uploader. The rest was done by the students.

For more teaching by The Product, see the-product.org/category/teaching

The Product a berlin-based spatial and media-related design practice. They conceive design concepts. They create installations. They animate surfaces. They design spaces. They develop objects. And they extensively think about the application and combination of technologies in meaningful ways.

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