Camera That Can Capture At The Speed Of Light [video]
A team from the MIT media lab has created a camera with a “shutter speed” of one trillion exposures per second — enabling it to record light itself traveling from one point to another. Using a heavily modified Streak Tube (which is normally used to intensify photons into electron streams), the team could snap a single image of a laser as it passed through a soda bottle. In order to create the slow-motion film in the video we’ve got after the break, the team had to replicate the experiment hundreds of times. The stop-motion footage shows how light bounces through the bottle, collecting inside the opaque cap before dispersing. The revolutionary snapper may have a fast shutter but the long time it takes to process the images have earned it the nickname of the “the world’s slowest fastest camera.” (via engadget.com)
A Cardboard Column With 16 Million Facets – Michael Hansmeyer in Berlin
(Photos Michael Hansmeyer + thisiscolossal.com)
One of Michael Hansmeyer’s cardboard column is in an exhibit right next door to my house at Smallspace Gallery, Berlin. He is a computational architect who examines the use of algorithms and computation to generate architectural forms. This project, Subdivided Columns – A New Order is a 9-foot column that weighs nearly 2,000 pounds generated by iterating a subdivision algorithm and then utilizing a laser to delicately slice each segment of cardboard. Michael Hansmeyer uses algorithms invented by Pixar.
A full-scale, 2.7-meter high variant of the columns is fabricated as a layered model using 1mm sheet. Each sheet is individually cut using a mill or laser. Sheets are stacked and held together by poles that run through a common core.
The calculation of the cutting path for each sheet takes place in several steps. First, the six million faces of the 3D model are intersected with a plane representing the sheet. This step generates a series of individual line segments that are tested for self-intersection and subsequently combined to form polygons. Next, a polygon-in-polygon test deletes interior polygons. A series of filters then ensures that convex polygons with peninsulas maintain a mininimum isthmus width. In a final step, an interior offset is calculated with the aim of hollowing out the slice to reduce weight.
See more images at artist website
Superb Idea: Bike Lane That Travels With You
At least a solution for riding at night and short winter days. Enter LightLane, a safety concept from the clever designers at Altitude, Inc. The system projects a virtual bike lane (using lasers!) on the ground around the cyclists, providing drivers with a recognizable boundary they can easily avoid. While ridership is increasing every year, bicycle safety remains a huge issue: in 2007, 43,000 people were injured in bike accidents, resulting in 698 deaths. (via GOOD)




leave a comment